Dice Make Bonk Round 3: The Sinister Lint Trap of Saltmarsh

The beat goes on with the latest ‘cast! In Internet Time it’s been only seconds since we left off with Round 2, and Tripp and I long to run around at higher character levels — but are we ready for THE POWER? Pick your poison: MP3 goes down smooth, but Ogg/Vorbis puts a fire in yer gut.

Starting right about — now — we’ll be talking about things that really deserve entries in the Bonklopedia. Don’t feel bad if you’re not up on the events and people that we talk about. It was just the other day that I finally learned what Joey’s rogue’s name was from our game two years ago! How’s that for coming in last in a one person race?

I’m happy to say that in this ‘cast we’ve substituted the kitchen table sound with the laundry room sound. The gentle thrumming of a clothes drier will add to the sparkling ambience. Again, we appreciate your toughing it out with us. I promise: once I level, I’ll put some skill points into Profession (Studio Engineer).

Speaking of: last night Tripp and I recorded our Very First Cast With Real Microphones, and I’m here to tell you, it’s going to sound great.

Roll on, folks. Oh hey, before I forget, your mom asked me to tell you: she wishes you’d write. See you in another 3d6.

One Response to “Dice Make Bonk Round 3: The Sinister Lint Trap of Saltmarsh”

  1. Jesse Says:

    I really enjoy listening to your show. I can relate to more of it than I would like to admit. keep up the good work guys.

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